brickwerk 0.0.12 ---------------- 25. Move to latest versions of SDL2 libraries brickwerk 0.0.11 ---------------- 24. Enable some basic sound effects 23. Update to higher resolution / new graphics 22. Save keybindings on exit 21. Support multiple joysticks brickwerk 0.0.10 ---------------- 20. Port to SDL2 brickwerk 0.0.9 --------------- 19. Update config file processing to accept: - HEX colors or common color names - true, false, yes, no, 0, 1 for boolean options 18. Fix incorrect board drawing when paused. 17. Make sure to process gravity before movement. 16. Add TGM1 and TGM2 randomizers. 15. Make initial piece rotations match ARS. 14. Fix a bug in IRS (don't adjust initial piece position on IRS). 13. If not on Windows, busy wait for frame rate lock. 12. Fix a bug that could cause held drop buttons to continue into a new game. 11. Add locking soft drop. 10. Print "You won" message at end of game. 9. Implement TAP Level system. 8. Implement TAP Master mode timing. 7. Implement TAP Normal mode timing. 6. Do not clear rotate flag if rotate is unsuccessful -- alows IRS to work more smoothly. 5. Improve customizeable controls. 4. Make tetraminos appear on/below row 20. 3. tprintf cleanup. 2. Rework event loop. 1. Implement customizable controls. brickwerk 0.0.8 --------------- 10. Other stuff that I forgot. 9. Some code cleanup. 8. Add basic piece clear 'animation'. 7. Add placed block border. 6. Rework controls slightly. 5. Implement IRS. 4. Implement ARE. 3. Implement ARS. 2. Allow piece speed to reach 20G. 1. Separate gravity from piece lock timing.